
Abstract: The value of entertaining educational multimedia, or edutainment, is an often debated topic.
Edutainment comes in many forms but is most often employed in the form of games. Some educators are incorporating educational games into classroom activities while others are opposed and trumpet the negative effects of computer-based learning. Principles of learning found in games are analyzed. Games and other multimedia in application are reviewed. Well designed edutainment can provide desired learning outcomes.